Playing in Widescreen
This section requires a 3DS family console, running a modern CFW environment from 3ds.hacks.guide.
If you’re currently using Luma v13, please update to v13.0.1, before following this guide.
Installing #
- Open FBI and select
Remote Install
, thenScan QR Code
- Scan this QR code to install the latest version of Universal-Updater
- Open Universal Updater from your HOME Menu
- Install the TWPatch package
- If your console is unable to access the Internet, you can download TWPatch.cia directly, then install it with FBI
- Return to the HOME menu and launch TWPatch
- If you get a message which says
Can't open /luma/exeTWL.bin
, then use TWLFix-CFW to fix broken TWL mode
- If you get a message which says
- Hold Y + B to open the patch menu and enable
Widescreen patch (384x240 16:10)
- (Optional!) For a less pixelated widescreen, also enable
GPU scaling (blurry, no filters)
- Press B to exit the patch menu
- Press START to generate a
TwlBg.cxi
file with widescreen- If the top screen doesn’t indicate that wide patch is enabled, start from step 3 again
- Move
TwlBg.cxi
fromsd:/luma/sysmodules/
tosd:/_nds/TWiLightMenu/TwlBg/
(createTwlBg
folder, if it doesn’t exist), and rename the file toWidescreen.cxi
- Restart your 3DS while holding SELECT to open Luma3DS’s configuration
- Enable
external FIRMs and modules
, then press START to save and quit - Open TWiLight Menu++, press Y on your desired game to bring up the per-game settings, and set
Screen Aspect Ratio
to16:10
You’re all done! Enjoy your DS games in widescreen!
NOTES:
- Do not hold START or SELECT when launching TWLMenu++, if you don’t want widescreen to look glitched
- Not every game is widescreen compatible. Here is a list of games with widescreen support
- If you’re stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete
TwlBg.cxi
atsd:/luma/sysmodules/
.- If the problem persists, uninstall and re-install TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
- Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
- Luma3DS must be loaded from the SD card, if widescreen isn’t working ensure that you have
boot.firm
in the root of your SD
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